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Available
Bachelor (FYP) and Master Projects
If you are interested in doing your final
year/master project in topics related to
Video Games, Character Animation,
Fluid/Cloth Simulation, Mesh Deformation,
Visual Learning or AR/VR Applications.
Please contact me to discuss the
possibilities.
Follow the link to see some of my students' work
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Latest news
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[13/Jul/2020]
I became a Fellow of the Higher Education Academy FHEA
[01/Jun/2020]
I have a PhD position
available on Haptic Feedback in VR, please follow
the link
for more information.
[30/May/2020]
Our work on Skeleton Based Cage Generation will be presented in Shape Modeling International
(SMI 2020).
[20/Nov/2019]
Our paper on ISPH-PBD:
Coupled Simulation of Incompressible Fluids and
Deformable Bodies has been accepted to the visual
computer Journal.
[05/Sep/2019]
We presented a poster on
Social Interaction in VR at ACII 2019 in
Cambridge.
[24/Jun/2019]
Our paper on Skeleton
Based Cage Generation Guided by Harmonic Fields
has been conditionally accepted to the
Computer&Graphics Journal.
[13/Oct/2018]
Our paper on Dynamic
implicit muscles for character skinning has been
accepted to the Computer&Graphics Journal.
[26/feb/2018]
Invited talk: I gave an invited
talk for the Computer Graphics and
Multimedia Systems Group at the University of
Siegen, Germany.
[26/feb/2017]
Fellowship Grant: I am a
CIMI Postdoctoral Fellowship
recipient (a successful grant acquisition for 2
years at IRIT).
[05/Mar/2017]
We presented a poster on
Fluid Simulation at Eurographics 2017 in Lyon.
[05/Dec/2016]
Invited talk: I gave an
invited talk for the Chair of Computer Science 9
(Computer Graphics) in the Friedrich-Alexander
University Erlangen-Nurnberg, Germany.
[05/Nov/2016]
Invited talk: I
gave an
invited talk at Institut de Recherche en
Informatique de Toulouse, Universite Paul Sabatier
of Toulouse, France.
[01/Apr/2016]
I got selected to work
within the Cluster of Excellence at
Friedrich-Alexander University Erlangen-Nurnberg.
[19/Mar/2016]
Our state of the art paper
on Skinning Techniques for Articulated Deformable
Characters has been selected to be included in the
"Lecture Notes" /Springer Best Paper Book, more
specifically in the series of CCIS Communications in
Computer and Information Science.
[29/Feb/2016]
I successfully defended last week, a draft of
my thesis can be found here.
I still have some minor revisions, which I would
like to make, and some coursework to finish. But I
am pretty much done now
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